Https Jobs.gamasutra.com Job Lead-game-designer-sydney-new-south-wales-33986
Deep Silver Volition – Champaign, IL or Remote, Illinois, United States
Multiplayer Programmer
Posted - November 23, 2021
Sony PlayStation – San Mateo , California, United States
We're looking for a passionate and experienced Senior Manager to join the global PlayStation services team that runs PlayStation Plus – the world's largest game subscription service with over 47M subscribers – and the rapidly growing PlayStation Now service.
Posted - November 23, 2021
Deep Silver Volition – Champaign, IL or Remote, Illinois, United States
Posted - November 23, 2021
Deep Silver Volition – Champaign, IL or Remote, Illinois, United States
Lead Lighting Artist
Posted - November 23, 2021
Deep Silver Volition – Champaign, IL or Remote, Illinois, United States
Posted - November 23, 2021
innogames – Hamburg, Germany
Posted - November 23, 2021
innogames – Hamburg, Germany
Posted - November 23, 2021
innogames – Hamburg, Germany
Posted - November 23, 2021
Mohawk Games – Alexandria, Virginia, United States
Posted - November 23, 2021
Posted - November 23, 2021
Posted - November 23, 2021
PuzzleNation – United States
Posted - November 22, 2021
Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia
An exciting opportunity to join Gameloft Brisbane and be part of significant growth. The successful candidate will drive the code production of new games together with other team leads. Great location and attractive remuneration package.
Posted - November 22, 2021
Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia
An exciting opportunity for a super-game Creative Director to work on new IPs and some of Gameloft's most famous franchises. As the Creative Director, you will be responsible for team management and mentoring, as well as being a critical member of the project leadership group.
Posted - November 22, 2021
Bitwise Alchemy – Austin, Texas, United States
Posted - November 22, 2021
Private Division – Seattle, Washington, United States
Posted - November 22, 2021
Private Division – Seattle, Washington, United States
Posted - November 22, 2021
Red Barrels – MONTREAL, Quebec, Canada
Posted - November 22, 2021
Microsoft – Redmond, Washington, United States
Senior Software Engineer - Services
Posted - November 22, 2021
Tic Toc Games – Burbank, California, United States
Posted - November 22, 2021
Microsoft – Redmond, Washington, United States
Senor Audio Engineer - AltspaceVR
Posted - November 22, 2021
Microsoft – Redmond, Washington, United States
Senior Software Engineer - Metaverse
Posted - November 22, 2021
Microsoft – Redmond, Washington, United States
Senior Product Manager -
Posted - November 22, 2021
Microsoft – Redmond, Washington, United States
Senior Product Manager -
Posted - November 22, 2021
innogames – Hamburg, Germany
Posted - November 22, 2021
innogames – Hamburg, Germany
Posted - November 22, 2021
Decoy Games – Boston, Massachusetts, United States
We're looking for a Full Time Senior Unity Technical 3D Artist with creative and technical expertise to develop challenging visuals in Unity
Posted - November 22, 2021
Posted - November 22, 2021
Weta Digital – Wellington, New Zealand
Posted - November 21, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 19, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 19, 2021
Sucker Punch Productions – Bellevue, Washington, United States
ANIMATION- Technical Animator
Posted - November 19, 2021
Insomniac Games – Remote - US, California, United States
Insomniac Games is looking for a Rockstar Gameplay Programmer!
Posted - November 19, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Are you the sort of Systems Designer that reads though board game instruction manuals as if they were spy thrillers? Do you look through the rule set and instantly see opportunities for betrayals and glorious come-from-behind victories? Do you inevitably end up creating a few new rules to make the experience even more dramatic? Is that you? If it is, let's talk. We need people who understand how to translate game mechanics into powerful emotional responses.
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Posted - November 18, 2021
Sucker Punch Productions – Bellevue, Washington, United States
Sucker Punch, the studio that created Ghost of Tsushima, is looking for an Audio Programmer to join our studio in Bellevue, WA. When you are playing a game, can you close your eyes and feel the space you are in? Is it large or cramped, an open field or an echoing valley? Does it have insects, birds or small creatures scurrying around? Can you tell if there are enemies nearby, and how the music can accentuate the feeling of calmness or immediate danger? If yes, our talented audio team generates gigabytes of raw creativity, and you'll be pivotal in bringing that creativity to life in a spectacular game. We are looking for the whole package: someone with the necessary skills to investigate, define, create and deploy features from data entry in one of our creation tools, through the asset building pipeline, into the engine, culminating in a great game experience. Whether you are working on missions, UI, music, dialogue, or special effects, this is more than just coding a feature in a single layer; it is about owning the vision from user facing tools, all the way to the nut and bolts of the engine.
Posted - November 18, 2021
Deep Silver Volition – Champaign, IL or Remote, Illinois, United States
Posted - November 18, 2021
Posted - November 18, 2021
Posted - November 18, 2021
Posted - November 18, 2021
Posted - November 18, 2021
Disbelief – Cambridge, Massachusetts, United States
Junior Programmer
Posted - November 17, 2021
innogames – Hamburg, Germany
Posted - November 17, 2021
Posted - November 17, 2021
Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia
Posted - November 17, 2021
Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia
Posted - November 16, 2021
Champlain College – Burlington, Vermont, United States
Posted - November 10, 2021
Posted - November 8, 2021
Posted - November 8, 2021
Digital Extremes – London, Ontario, Canada
Posted - November 5, 2021
Koch Media GmbH – remote, England, United Kingdom
Posted - November 4, 2021
Koch Media GmbH – remote, England, United Kingdom
Posted - November 4, 2021
Posted - November 3, 2021
Posted - November 3, 2021
Saganworks, Inc. – Ann Arbor, Michigan, United States
Posted - November 1, 2021
VEU inc. – Burbank, California, United States
Posted - October 29, 2021
Champlain College – Burlington , Vermont, United States
Posted - October 27, 2021
Playco – Remote, Remote, Remote
Playco is fully remote and hiring Senior Producers!
Posted - October 25, 2021
Playco – USA, Remote, Remote
Senior Game Engineer - Remote - USA - Full Time
Posted - October 25, 2021
Https Jobs.gamasutra.com Job Lead-game-designer-sydney-new-south-wales-33986
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