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Https Jobs.gamasutra.com Job Lead-game-designer-sydney-new-south-wales-33986

Deep Silver Volition – Champaign, IL or Remote, Illinois, United States

Multiplayer Programmer

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Posted - November 23, 2021

Sony PlayStation – San Mateo , California, United States

We're looking for a passionate and experienced Senior Manager to join the global PlayStation services team that runs PlayStation Plus – the world's largest game subscription service with over 47M subscribers – and the rapidly growing PlayStation Now service.

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Posted - November 23, 2021

Deep Silver Volition – Champaign, IL or Remote, Illinois, United States

Posted - November 23, 2021

Deep Silver Volition – Champaign, IL or Remote, Illinois, United States

Lead Lighting Artist

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Posted - November 23, 2021

Deep Silver Volition – Champaign, IL or Remote, Illinois, United States

Posted - November 23, 2021

innogames – Hamburg, Germany

Posted - November 23, 2021

innogames – Hamburg, Germany

Posted - November 23, 2021

innogames – Hamburg, Germany

Posted - November 23, 2021

Mohawk Games – Alexandria, Virginia, United States

Posted - November 23, 2021

Posted - November 23, 2021

Posted - November 23, 2021

PuzzleNation – United States

Posted - November 22, 2021

Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia

An exciting opportunity to join Gameloft Brisbane and be part of significant growth. The successful candidate will drive the code production of new games together with other team leads. Great location and attractive remuneration package.

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Posted - November 22, 2021

Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia

An exciting opportunity for a super-game Creative Director to work on new IPs and some of Gameloft's most famous franchises. As the Creative Director, you will be responsible for team management and mentoring, as well as being a critical member of the project leadership group.

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Posted - November 22, 2021

Bitwise Alchemy – Austin, Texas, United States

Posted - November 22, 2021

Private Division – Seattle, Washington, United States

Posted - November 22, 2021

Private Division – Seattle, Washington, United States

Posted - November 22, 2021

Red Barrels – MONTREAL, Quebec, Canada

Posted - November 22, 2021

Microsoft – Redmond, Washington, United States

Senior Software Engineer - Services

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Posted - November 22, 2021

Tic Toc Games – Burbank, California, United States

Posted - November 22, 2021

Microsoft – Redmond, Washington, United States

Senor Audio Engineer - AltspaceVR

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Posted - November 22, 2021

Microsoft – Redmond, Washington, United States

Senior Software Engineer - Metaverse

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Posted - November 22, 2021

Microsoft – Redmond, Washington, United States

Senior Product Manager -

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Posted - November 22, 2021

Microsoft – Redmond, Washington, United States

Senior Product Manager -

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Posted - November 22, 2021

innogames – Hamburg, Germany

Posted - November 22, 2021

innogames – Hamburg, Germany

Posted - November 22, 2021

Decoy Games – Boston, Massachusetts, United States

We're looking for a Full Time Senior Unity Technical 3D Artist with creative and technical expertise to develop challenging visuals in Unity

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Posted - November 22, 2021

Posted - November 22, 2021

Weta Digital – Wellington, New Zealand

Posted - November 21, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 19, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 19, 2021

Sucker Punch Productions – Bellevue, Washington, United States

ANIMATION- Technical Animator

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Posted - November 19, 2021

Insomniac Games – Remote - US, California, United States

Insomniac Games is looking for a Rockstar Gameplay Programmer!

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Posted - November 19, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Are you the sort of Systems Designer that reads though board game instruction manuals as if they were spy thrillers? Do you look through the rule set and instantly see opportunities for betrayals and glorious come-from-behind victories? Do you inevitably end up creating a few new rules to make the experience even more dramatic? Is that you? If it is, let's talk. We need people who understand how to translate game mechanics into powerful emotional responses.

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Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Posted - November 18, 2021

Sucker Punch Productions – Bellevue, Washington, United States

Sucker Punch, the studio that created Ghost of Tsushima, is looking for an Audio Programmer to join our studio in Bellevue, WA. When you are playing a game, can you close your eyes and feel the space you are in? Is it large or cramped, an open field or an echoing valley? Does it have insects, birds or small creatures scurrying around? Can you tell if there are enemies nearby, and how the music can accentuate the feeling of calmness or immediate danger? If yes, our talented audio team generates gigabytes of raw creativity, and you'll be pivotal in bringing that creativity to life in a spectacular game. We are looking for the whole package: someone with the necessary skills to investigate, define, create and deploy features from data entry in one of our creation tools, through the asset building pipeline, into the engine, culminating in a great game experience. Whether you are working on missions, UI, music, dialogue, or special effects, this is more than just coding a feature in a single layer; it is about owning the vision from user facing tools, all the way to the nut and bolts of the engine.

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Posted - November 18, 2021

Deep Silver Volition – Champaign, IL or Remote, Illinois, United States

Posted - November 18, 2021

Posted - November 18, 2021

Posted - November 18, 2021

Posted - November 18, 2021

Posted - November 18, 2021

Disbelief – Cambridge, Massachusetts, United States

Junior Programmer

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Posted - November 17, 2021

innogames – Hamburg, Germany

Posted - November 17, 2021

Posted - November 17, 2021

Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia

Posted - November 17, 2021

Gameloft Australia Pty Ltd – Brisbane , Queensland, Australia

Posted - November 16, 2021

Champlain College – Burlington, Vermont, United States

Posted - November 10, 2021

Posted - November 8, 2021

Posted - November 8, 2021

Digital Extremes – London, Ontario, Canada

Posted - November 5, 2021

Koch Media GmbH – remote, England, United Kingdom

Posted - November 4, 2021

Koch Media GmbH – remote, England, United Kingdom

Posted - November 4, 2021

Posted - November 3, 2021

Posted - November 3, 2021

Saganworks, Inc. – Ann Arbor, Michigan, United States

Posted - November 1, 2021

VEU inc. – Burbank, California, United States

Posted - October 29, 2021

Champlain College – Burlington , Vermont, United States

Posted - October 27, 2021

Playco – Remote, Remote, Remote

Playco is fully remote and hiring Senior Producers!

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Posted - October 25, 2021

Playco – USA, Remote, Remote

Senior Game Engineer - Remote - USA - Full Time

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Posted - October 25, 2021

Https Jobs.gamasutra.com Job Lead-game-designer-sydney-new-south-wales-33986

Source: https://jobs.gamasutra.com/

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